
    Ǆg                        d dl mZmZmZ d dlZd dlmZ ddlmZmZm	Z	m
Z
 ddeeeej                  f   defdZdee   fd	Z	 dd
edeeeej                  f   ddfdZdee   ddfdZdeddfdZdeddfdZddZddZdefdZg dZy)    )IterableListUnionN)Tensor   )
_lazy_call
_lazy_initcurrent_devicedevice_countdevicereturnc                 8   t                t        | t              rt        j                  |       } n&t        | t
              rt        j                  d|       } | j                  }|
t               }t        j                  j                  |   }|j                         S )aN  Return the random number generator state of the specified GPU as a ByteTensor.

    Args:
        device (torch.device or int, optional): The device to return the RNG state of.
            Default: ``'xpu'`` (i.e., ``torch.device('xpu')``, the current XPU device).

    .. warning::
        This function eagerly initializes XPU.
    xpu)r	   
isinstancestrtorchr   intindexr
   r   default_generators	get_state)r   idxdefault_generators      X/home/mcse/projects/flask_80/flask-venv/lib/python3.12/site-packages/torch/xpu/random.pyget_rng_stater   
   su     L&#f%	FC	 eV,
,,C
{		44S9&&((    c                  n    g } t        t                     D ]  }| j                  t        |              | S )zQReturn a list of ByteTensor representing the random number states of all devices.)ranger   appendr   )resultsis     r   get_rng_state_allr!       s3    G<>" )}Q'()Nr   	new_statec                 h   t         j                  j                         5  | j                  t         j                        ddd       t        t              rt        j                        n&t        t              rt        j                  d      fd}t        |       y# 1 sw Y   gxY w)a,  Set the random number generator state of the specified GPU.

    Args:
        new_state (torch.ByteTensor): The desired state
        device (torch.device or int, optional): The device to set the RNG state.
            Default: ``'xpu'`` (i.e., ``torch.device('xpu')``, the current XPU device).
    )memory_formatNr   c                      j                   } | 
t               } t        j                  j                  |    }|j                         y N)r   r
   r   r   r   	set_state)r   r   r   new_state_copys     r   cbzset_rng_state.<locals>.cb9   s<    ll; "C!II88=##N3r   )
r   _C_DisableFuncTorchclonecontiguous_formatr   r   r   r   r   )r"   r   r)   r(   s    ` @r   set_rng_stater.   (   s     
	#	#	% P"u7N7NOP&#f%	FC	 eV,4 rNP Ps   !B((B1
new_statesc                 B    t        |       D ]  \  }}t        ||        y)zSet the random number generator state of all devices.

    Args:
        new_states (Iterable of torch.ByteTensor): The desired state for each device.
    N)	enumerater.   )r/   r    states      r   set_rng_state_allr3   C   s&     j)  5eQ r   seedc                 @     t                 fd}t        |d       y)a  Set the seed for generating random numbers for the current GPU.

    It's safe to call this function if XPU is not available; in that case, it is silently ignored.

    Args:
        seed (int): The desired seed.

    .. warning::
        If you are working with a multi-GPU model, this function is insufficient
        to get determinism.  To seed all GPUs, use :func:`manual_seed_all`.
    c                  v    t               } t        j                  j                  |    }|j	                         y r&   )r
   r   r   r   manual_seed)r   r   r4   s     r   r)   zmanual_seed.<locals>.cb[   s.    !II88=%%d+r   T)r4   Nr   r   r4   r)   s   ` r   r7   r7   M   s     t9D,
 rr   c                 @     t                 fd}t        |d       y)zSet the seed for generating random numbers on all GPUs.

    It's safe to call this function if XPU is not available; in that case, it is silently ignored.

    Args:
        seed (int): The desired seed.
    c                      t        t                     D ]0  } t        j                  j                  |    }|j                         2 y r&   )r   r   r   r   r   r7   )r    r   r4   s     r   r)   zmanual_seed_all.<locals>.cbm   s<    |~& 	0A %		 < <Q ?))$/	0r   T)seed_allNr8   r9   s   ` r   manual_seed_allr=   c   s     t9D0
 rD!r   c                       d } t        |        y)ao  Set the seed for generating random numbers to a random number for the current GPU.

    It's safe to call this function if XPU is not available; in that case, it is silently ignored.

    .. warning::
        If you are working with a multi-GPU model, this function will only initialize
        the seed on one GPU.  To initialize all GPUs, use :func:`seed_all`.
    c                  r    t               } t        j                  j                  |    }|j	                          y r&   )r
   r   r   r   r4   r   r   s     r   r)   zseed.<locals>.cb   s+    !II88= r   Nr   r)   s    r   r4   r4   u   s    !
 rNr   c                       d } t        |        y)zSet the seed for generating random numbers to a random number on all GPUs.

    It's safe to call this function if XPU is not available; in that case, it is silently ignored.
    c                      d} d}t        t                     D ]U  }t        j                  j                  |   }|s#|j                          |j                         } d}E|j                  |        W y )Nr   FT)r   r   r   r   r   r4   initial_seedr7   )random_seedseededr    r   s       r   r)   zseed_all.<locals>.cb   sg    |~& 	;A %		 < <Q ?!&&(/<<>!--k:	;r   NrA   rB   s    r   r<   r<      s    
; rNr   c                      t                t               } t        j                  j                  |    }|j                         S )zxReturn the current random seed of the current GPU.

    .. warning::
        This function eagerly initializes XPU.
    )r	   r
   r   r   r   rE   r@   s     r   rE   rE      s5     L

C		44S9))++r   )	r   r!   r.   r3   r7   r=   r4   r<   rE   )r   )r   N)typingr   r   r   r   r    r   r	   r
   r   r   r   r   r   r!   r.   r3   r7   r=   r4   r<   rE   __all__ r   r   <module>rM      s    ( (   B B)%S%,, 67 )F ),4<  @E$S#u||%;<	6 (6"2  t  c d ,"# "$ "$$*	,c 	,
r   